Giáo án Tiếng Anh Lớp 2 (i-Learn Smart Start) - Unit 6: Around town - Lesson 1 - Period 1

  1. Objectives:

By the end of this lesson, students will be able to gain the following:

  1. Knowledge

Vocabulary:

  zoo, beach, park, playground 

   Structures:

I want to go to the (zoo).

  1. Language skills

To be able to say where the students want to go.

Identify and use vocabulary items about places

  1. Core competencies & Personal qualities
  • Being interested in learning about different places in town
  • Building up good habits and responsive and independent-working characteristics to be a life-long learner
  • Building up an awareness of the living environment protection
  • Practicing communicative skills through learning activities
  • Being collaborative and supportive in teamwork
  1. Teaching aids:

      Teacher’s aids: student book and teacher’s book, class CDs, flashcards, IWB software, projector/interactive whiteboard/TV.

      Students’ aids: Student’s book, notebook, workbook.

doc 5 trang Hoàng Cúc 25/02/2023 5880
Bạn đang xem tài liệu "Giáo án Tiếng Anh Lớp 2 (i-Learn Smart Start) - Unit 6: Around town - Lesson 1 - Period 1", để tải tài liệu gốc về máy hãy click vào nút Download ở trên.

File đính kèm:

  • docgiao_an_tieng_anh_lop_2_i_learn_smart_start_unit_6_around_to.doc

Nội dung text: Giáo án Tiếng Anh Lớp 2 (i-Learn Smart Start) - Unit 6: Around town - Lesson 1 - Period 1

  1. Tiếng Anh 2 i-Learn Smart Start Week: Date of teaching: Period: 1 UNIT 6: AROUND TOWN Lesson 1 I. Objectives: By the end of this lesson, students will be able to gain the following: 1. Knowledge Vocabulary: zoo, beach, park, playground Structures: I want to go to the (zoo). 2. Language skills To be able to say where the students want to go. Identify and use vocabulary items about places 3. Core competencies & Personal qualities • Being interested in learning about different places in town • Building up good habits and responsive and independent-working characteristics to be a life-long learner • Building up an awareness of the living environment protection • Practicing communicative skills through learning activities • Being collaborative and supportive in teamwork II. Teaching aids: Teacher’s aids: student book and teacher’s book, class CDs, flashcards, IWB software, projector/interactive whiteboard/TV. Students’ aids: Student’s book, notebook, workbook.
  2. III. Procedures: Time Steps/Activities Organization 5’ Warm-up • Teacher – Sing “Hopscotch with Numbers” song whole class ( source: ) Option 1: • Teacher – Conversation line Whole class/ Have students make two columns and stand face to face. pair work Student 1 of the first line says, “Let’s play !” Then student 1 of the second line answers, “Ok./ Yeah, OK.” Swap roles to the end of the lines. Option 2: • Teacher – “Concentration” game Whole class/ Divide the class into four teams. groupwork Prepare many cards, some have pictures at the back, some have the sentences at their back. Stick the cards on the board (stick the card has picture on one side and card with the sentence on the other side) and don’t allow students see the back of the card. Students take turns in turning over 2 cards (saying the cards aloud). (E.g. Happy New Year.) If the cards match, then the student keeps the cards. If the cards are different, the student sticks the cards back on the board in their original places. Continue with other students. The team that gets the most cards win. 25’ New lesson A. Listen and point. Repeat. (CD2 - Track 01) • Teacher – Use some pictures to introduce the new words (zoo, beach, Whole class/ park, playground ). Ask students if they know these places. individuals/
  3. Have students listen to each new word. pair work Arrange the flashcards on the board, play audio, and point to each flashcard. Play audio again and have students point to the numbers in their books. Play audio again and have students listen and repeat. Have students work in pairs, one of them points to the picture in the book and the other says the word. Option 1: • Teacher – "Heads up. What's missing?" game Whole class/ Divide the class into two teams. groupwork Arrange the flashcards on the board and remove one card when students are not looking. One student from each team calls out the missing flashcard. Option 2: • Teacher – "Guess" game Whole class Arrange the flashcards on the board and write a number under each card. Have students look at the flashcards for the count of ten. Turn the flashcards over to face the board when the students are not looking. Call out a number and have students take turns to guess the face-down card. Turn the card over after each guess. B. • Teacher – 1. Listen to the story. (CD2 – Track 02) Whole class/ Introduce the situation. E.g. The students are at home and individuals they think about their weekend. Have students call out the things they can see. Play audio and have students listen and read. 2. Listen and number. (CD2 – Track 03)
  4. Play audio and demonstrate the activity using the example. Play audio and have students listen and number. Play audio again and check answers as a whole class. Role play Have students work in groups of three, practice the • Teacher – conversation in their books. Whole class/ Have some groups demonstrate in front of the class. groupwork C. Sing. (CD2 – Track 04) • Teacher – Have students turn to page 70. Whole class Play audio and have students listen. Read the lyrics and do actions following them. Play audio and have students listen, sing along, and do the actions. Workbook page 38 • Teacher – A. Look, read, and put a (√ ) or a (x). Whole class/ Have students look at the pictures, read the words and tick individuals the correct box, cross the remains. Teacher and students correct all the answers as a whole class. B. Look, write, and draw lines. Have students look at the words with missing letters and try to complete these. Correct mistakes as a whole class. Have students read the words and draw lines to the correct pictures. Check students’ answers as a whole class. 5’ Wrap up Option 1 • Teacher – True or False” Line. Whole class/ Put a line of tape on the floor and designate one side "True" individuals
  5. and the other "False". Hold up a flashcard/ picture and say its sentence. If students think the sentence, you have said is correct, they jump to the “True” side. And if not, they jump to the “False” side. Students that jump to the wrong side are out of the game and sit down at their desks. Option 2 • Teacher – "Flashcard walk" game Whole class/ Divide the class into four teams. groupwork Place flashcards (zoo, beach, park, playground) on the classroom floor. Have students from each team come up the front. Play some music and have the students walk around the flashcards. Stop the music and say a word. Have the students pick up the correct flashcard then run to the board and write down (E.g. zoo). Give the first team to pick and write the correct word one point. The team that gets the most points win.